![]() Through the new online subsystem (OSS) released in 4.27, Epic Online Services is now included directly in Unreal Engine. ![]() We've also redesigned the VR and AR templates to offer more built-in features and easier setup, giving users a faster way to get started with their projects.Įpic Online Services now available in Unreal Engine, plus new Unity plugin Our OpenXR plugin, which enables users to target multiple XR devices with the same API, now also offers support for additional features-including Stereo Layers, Splash Screens, querying Playspace bounds, and motion controller visualization-and for extension plugins from the Marketplace, enabling you to add functionality to OpenXR without relying on engine releases. ![]() ![]() With Unreal Engine 4.27, it’s easier than ever to create XR content in Unreal Engine, with production-ready support for the OpenXR framework. ![]()
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